
Unfortunately, Highlord Krull will still cast the ability after a few seconds. You can delay Annihilate by interrupting it with Holy Ward if you need a few seconds to get your cooldowns back up. This will heal Krull for 5% when the boss takes any damage
Twisted Reflection is an interruptable spell that applies Twisted Reflection. Krull will use Netherstomp and leap on top of you and leave a puddle on the ground that deals a ton of damage to anyone standing in it. Annihilate is an interruptable spell (interruptible by Holy Ward) that increases all damage you take and will eventually kill you if you get a high amount of stacks. Throughout this phase Highlord Kruul will spawn purple beams that will move on the platform that you have to avoid because they will try to push you off the platform. However, the Smoldering Infernals and Nether Horrors will still spawn.This phase is a tight DPS check because of Annihilate that will eventually kill you. Phase 2:ĭuring the 2nd phase you will fight Highlord Kruul. Unlike other tanks, it's important to know that the Nether Horror can move while they channel Psytalons if you play as a Vengeance Demon Hunter so you must interrupt them. This means that you DON'T want to interrupt the cast but the channel itself. You want to interrupt Nether Storm with, for example, shockwave as a warrior AFTER the initial cast happens and they start channeling the ability. If they run to Velen, make sure to pick them up as fast as possible, so they don't end up killing him. Psytalons will apply a debuff and increase arcane damageįour Nether Horrors will spawn from 4 portals on the platform and run to you or Velen. If you don’t avoid it, you will most likely fall off the platform. The infernal will cast it in a straight line, and it’s pretty easy to spot when this happens, so you should be able to sidestep it pretty easily. Smash deals damage and knocks you back if you get hit by it. Keep in mind that they will use Smash right after they come back to life again This means that they will lose a percentage of their health and will eventually die on their own. Fel Resonation sacrifices 6% of the caster’s health to inflict fire damage. If you don’t manage to kill them before they channel Inquisitive Stare, look directly at them to avoid getting disoriented. Tormenting Eye has low health, so you want to kill them as soon as possible. Tormenting Eye doesn’t take any physical damage, you want to kill them with non-physical abilities. To avoid this, you want to look at the Tormenting Eye whenever this is being channeled Inquisitive Stare will be used every 10 seconds and will distort you for 3 seconds. Tormenting eyes will spawn throughout the fight and channel Inquisitive stare. If you have the option, you can also interrupt Mind Rend but keep in mind that Drain Life is your priority. You want to ensure not to get more than 5 stacks of Aura of Decay and interrupt Drain Life as much as possible. Drain Life is an interruptable spell that will leech your health. Mind Rend will deal moderate damage and is interruptible. This aura will stack, and I recommend not to have more than 5-6 stacks at a time Aura of Decay is a puddle below the NPC that will reduce your maximum health. Phase 1:ĭuring phase 1, you will fight Inquisitor Variss. You want to have as many spheres up for phase 2 because that is the more challenging phase. When you walk into one of these spheres, you will interrupt and blind all enemies for a few seconds, get healed, and get all of your magic debuffs cleansed. The sphere will despawn after about 2 minutes, so make sure to use the ones that spawned first. Velen will place down a sphere about every 30 seconds. Holy Ward will emit a wave of concentrated light which heals you and will cleanse any magic debuffs. He will place down Holy Wards throughout the encounter that can heal you. Velen is a neutral NPC that will help you during this challenge. This challenge contains 2 phases and involves fighting Inquisitor Variss and Highlord Kruul. The Highlord's Return Tower challenge can be completed by Blood Death Knight, Vengeance Demon Hunter, Guardian Druid, Brewmaster Monk, Protection Paladin, and Protection Warrior. The Highlord's Return Mage Tower Guide Written by Paul and Leyst - 9th December 2021